Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Thu Nov 11, 2010 6:01 pm
Here you go. This is the next video. You guys have already seen screenshots of these features, though. If you want to see them in motion, then take a look.
Description "This is the sequel video to the other video: https://www.youtube.com/watch?v=rnrzk2... This has a few more interesting things, like the Journal, the Super Jump, etc.
I forgot to mention. The Super Jump can only be used when you've acquired a certain power up."
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sat Nov 20, 2010 5:27 am
It's Here! It's Here! It's Finally HERE! Ahem. Take a look!
"Please View with Annotations on.
This is it everyone. It's finally here. I finally finished recording all of this. It took me a while, lemme tell ya. I had some problems here and there, so please try not to mind the quality changing occasionally. I had to switch over to a different computer for some of the recording.
After this, I'm most likely going to go and give the final spruce ups to Splice's house. And then I'm gonna finish Smash's house.
Also, There are a lot of pause breaks in this. You'll notice that almost every time that I save, the video fades out and back in. That's when I save and stop recording to either serve as a check point or so I can do something else."
"Here we explore more of the city. And its sewers a bit. The game runs a bit more slowly in some areas. Just a heads up."
Description: "INCONSISTANCY WARNING! A problem came up. Somehow, A big part in the middle was lost. It never got saved. So I had to go and record it over. The quality is different as well. So if you notice that the time, items, etc, are not the same, That's the reason."
Description: "Here we face our first miniboss. And before we can even get a break, The city's in flames! Everyone's panicking!"
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sat Mar 19, 2011 1:36 am
Man, am I slow with the updates. Here's the rest of the videos.
"Here I'm doing a bit of grinding. In a way, you can consider this place a dungeon of its own. Who'd a thought it? Your home town becoming a whole dungeon. Guess where you fight the boss?"
"We continue to hurry and find everyone and help them out. Things are looking bad, but we can't give up."
"After a crushing defeat, I realize my mistake. I had forgotten that in all my other playthroughs (that I haven't recorded) I ALWAYS stock up on items till I have at LEAST 15 1ups and Chilidogs. Fortunately they aren't hard to come by. But you still have to earn em. And so I begin my Grinding for a Rematch."
"It's time to try again. We fight and succeed in getting our friends to safety. And what's this? Tab's not going anywhere. She's going to help find everyone else! Our first party member to stay!
"With Tab at our side, We fight off seemingly the last flame thrower machine and save Crystal. This one is stronger than the last, taking longer to demolish. But we manage to succeed, and are ready to escort her to safety. She's pretty useless in this battle, but once you equip her with some better stuff, She can at least do something. She's mainly so slow because she's very under level. (Starts off at level 1, while everyone else starts off at at least level 5.)"
"Now that we go back, There's the last type of save point, the Boss save point. Looks like it's finally time to face the big guy. However, We're not ready yet. So now begins more grinding, level upping, and shopping. And then, What's this? A strange robot in the northern district..."
"Uh oh, it looks like there are two more Flame throwers that we haven't dealt with. It's about time we put an end to all of this."
"Hey Look! It's Sonic! And if Sonic's here, then that means..Eggman is here too. (obviously) But now Eggman's stepped down from high above to help wreak havoc himself. But we challenge him right in the act, in an attempt to put a stop to all of this.
This guy's tough. For a first boss, He's hard. He takes the skills of one of the Flame Thrower mini bosses and buffs it up. Not to mention his bulk of HP (and taunts). You really have to conserve your items since you have to fight TWO battles in a row."
"The invasion has been stopped, the city has been saved...but at what cost? We stopped Robotnik from burning the city to the ground, but some houses look like they can't even be repaired. (one house even fell down sideways.)"
Now that we're done with that, Let me show you a progress report. It might be a little messy, cause I copied it from somewhere else. And I don't feel like fixing everything.
Spoiler:
Progress
Character Progress
Number of Completed Characters (In Battle, Only): 5 Splice, Smash, Kyle, Frost, Gizmo.
More skills can be added to: Splice, Kyle, Gizmo. Frost's skills may or may not be remade specifically for this game.
Number of Decently playable Characters (I.e, can go into and out of battle without disappearing or having glitchy animations, not counting status changes): 8 Sonic, Crystal, Violet, Tab, Kitty(Child form), Speedy, Daz, Cymbeline.
Characters needing work for next part: Sonic, Tails, Tab, Crystal.
List of Character Progress Splice: 80% Complete. Battle Progress: 100% Unless something must be added or changed. Field Progress: 70% Complete. Must have Drowning, Event Animations, and Field Skill sprites completed.
Sonic: 45% Complete. Battle Progress: 50% Decenty Playable. Field Progress: 40% Complete. Must have Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Tails: 0% Complete. Has not been started on. Battle Progress: 0% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Knuckles: 10% Complete. Battle Progress: 5% Decenty Playable. Field Progress: 5% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Speedy: 2% Complete. Battle Progress: 50%? Decenty Playable, but scheduled for a complete makeover. Field Progress: 2% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed. Scheduled for a makeover.
Smash: 45% Complete. Battle Progress: 90% Complete. Sprites must be finished, however. Field Progress: 5% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Violet: 45% Complete. Battle Progress: 90% Complete. Field Progress: 5% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Crystal: 45% Complete. Battle Progress: 50% Decently Playable Field Progress: 20% Complete. Must have Drowning, (Completed) Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Pearl: 0% Complete. Has not been started on. Battle Progress: 0% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Gizmo: 65% Complete. Battle Progress: 100% Complete. Field Progress: 25% Complete. Must have (Under water) Drowning, Climbing, Event Animations, and Field Skill sprites completed.
Kitty: 5% Complete. (Including all 4 forms.) Battle Progress: 5% Field Progress: 4% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Kyle: 70% Complete. Battle Progress: 100% Complete Field Progress: 1% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Hyper: 0% Complete. Has not been started on. Battle Progress: 0% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Shade: 10% Complete. Battle Progress: 35% Field Progress: 1% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Tab: 20% Complete. Battle Progress: 99% (Not sure if it's entirely finished or not.) Field Progress: 1% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed. Lily: 0% Complete. Has not been started on. Battle Progress: 0% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Frost: 70?% Complete. Battle Progress: 80% Complete, however, he may undergo a complete makeover. Field Progress: 10% Complete. Must have Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed. However, he may undergo a complete makeover.
Icicle: 0% Complete. Has not been started on. Battle Progress: 0% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Daz: 30% Complete. Battle Progress: 50% Decently Playable Field Progress: 1% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.
Cymbeline: 20% Complete. Battle Progress: 35% Field Progress: 0% Complete. Must have Walking, Jumping, Drowning, Climbing, Swimming, Event Animations, and Field Skill sprites completed.Story And Area Progress
Story Progression: 2% complete. Completed intro and first objective. Will move onto second objective after demo release.
Map creation progress: World Map: 2% complete. Only the main island is there, and it's not complete yet. Green Flower City: 90% Complete. The Docks need to be completed, and characters houses, along with a few NPC's houses and adding NPC's to the city. GFC Sewers: 8% Complete. It's looking pretty good, but there's still so much more that could be added to it. Green Flower Zone: Act 1 - 10% Complete/Act 2 - 1% Complete. Still needs a lot of work. Fox Forest: ??% Complete. It's looking beautiful so far, but it's unknown how much more will be added onto it. Night Forest Zone: 8% Complete. It still needs a lot more work. A few new maps have been added. Station Square: 0% Complete. It's not nearly done. It was only just started on.
Character Selects: ??% Complete. It won't be fully complete until the end of the game. The character select changes depending on where you are. However, the functions of the Character Select itself aren't even fully complete.
Various elements:
Elemental Rings: 1% Complete. There are many Elemental Rings, and only few of them work and even fewer people are compatable with them at the moment. Jumping: 91% Complete. It works, but there needs to be sprites of everyone jumping. Therefor, its not quite complete yet. Running: Disabled. This feature caused many glitches in the gameplay. It is useful for testing, but it's not to be used in the release. Skits: 70% Complete. They work, but everyone needs Skit animations. Also, there are some things that could be used in the skits to make them more interesting. Also, the Skit Viewer item has been disabled. You now press the number "0" to activate the skits. Swimming: 85% Complete. It works pretty well, but there needs to be sprites of everyone swimming. Like jumping, it's still not quite finished yet. Under Water Areas: 85% Complete. It works perfectly. But the sprites for drowning and breathing in air bubbles must be made. Party Switcher: 80% Complete. It works fine, but not all the characters appear there. It will also be changed to activate with the push of a button rather than an item. Journal: 7% Complete. A feature that was newly created, but it looks rather impressive. It needs much work before it's ready to be shown off in action. Character Skill sharing: 0% Complete. Basically, Characters can learn skills from eachother. It hasn't been started on, but it can work. Alternate Costumes: 1% complete. Only Gizmo has one so far. He doesn't have one in battle though. Not yet atleast. Time of Day: 99% Complete. There were some glitches with it in the past. The timer will be set to display onscreen for debugging. It will be set to be hidden when the game is complete, ensuring that it is complete. Character Affection: 100% Complete. It works, but the game isn't up to a point to where it effects anything yet. Overlimit/Trance/High Tension: 50% Complete. It apparently works, but it needs more work. Item Creation/Synthesis: 10% Complete. It needs a whole lot more work and effert put into it. However, a list of synthesize-able items has been started, to set things running smoothly. Classic Sonic Cliff Death: 0% Complete. A problem occured, and it now will not work. Still working to figure out what the problem is. In Battle Character Switching: 90% Complete. It works, but it needs to be organized so that it could be used. (Only useable under certain conditions) Grinding: ???. It has not yet been created. But a test will be conducted soon. Tutorials: 90% Complete. The first one has been completed and it works just fine. But there are more to come... Super Jump: 98% Complete. It works, but due to technical difficulties, the screen has to fade out and back in after every use. Currently working to see if there is a way around it. Climbing: 55% Complete. It works just nicely. It's a bit glitchy at times, but the glitchyness does not affect the gameplay. Still need to finish the sprites for it. Diagonal Walking: 100% Complete. A tad slippery, but it works nonetheless.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Fri Jun 03, 2011 3:00 am
Even though I've gotten my new computer, work is slow. I've got a ton of other stuff I need to do and all the more stress shoved down my throat. I'm losing my motivation to even work on this game now. Every time I sit down to do work, I can't even bring myself to do anything. I'm not sure when I'll get the next thing done.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sat Jun 04, 2011 10:04 pm
Oh hey look. New video.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sun Jun 05, 2011 4:47 am
Okay so, I'm still wanting to get Kyle a new voice. We can't have all of the hedgehog's with Sonic's voice. I mean, Splice, Daz, and Sonic himself have taken all the voices of Sonic except for the newest one. (and the oldest ones before Sonic Adventure, but those don't count.) That's already stretching it. And to make it worse, Speedy's current voice is Ryan's voice with a higher pitch. Kyle's is just the exact same as Sonic. And we haven't even started on Hyper yet, so we have no idea what his voice will be like.
So yeah. I need a new voice for those two. I have no idea what Speedy's voice will be like, so I may not focus on his for a while. But Kyle's I could try to change now. I'm just not sure what voice to use. And it has to be something I can get my hands on. The only voice that would be even remotely fitting that I have at my disposal would be Flynn Schifo's voice from Tales of Vesperia. It might be a bit too deep for Kyle, but still the most fitting out of what I have. I'll do some experiments with it, and hopefully I'll get some results.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sun Jun 05, 2011 6:17 pm
In response to the above post,
I'm posting this video to see if this is a good choice of voice for him. If it's not, I'll have to keep looking. But while I was preparing this video, I began to get attached to it. So I might just use it. Only problem is, I don't have enough voice clips of him dying. So I had to make do with other voice clips to try and make up for it.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Mon Jun 06, 2011 1:49 am
Okay I decided on using the new voice for him. I've already went and changed everything except for the stuff that hasn't been fully implemented into the game yet. Glad to have yet another new voice down.
Honestly I'm happy with the new progress I've been making. I'm going to try and do my best to work for the next demo now.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Sun Jun 12, 2011 12:00 pm
Finally got around to making this video.
Watch in HD. The quality is perfect.
Smash Corliss Champion Of The Blitz
Number of posts : 4055 Age : 32 Birthday : 1992-07-31 Registration date : 2008-10-28 Location : Regnum Solis Favorite Sonic Character : Knuckles
&Knuckles
Character sheet Name: Smash The Echidna Level: 120 HP (Health Points): (217/18001)
Subject: Re: Splice The Hedgehog: RPG Fangame. Tue Jun 28, 2011 5:19 pm
I think I'm gonna look over some people's skills and touch them up a bit. Mainly Splice, and possibly Crystal. I haven't done any work on this game in a while.